AI Insights · Timothy · April 2022
Top 5 Shooter Games on Android in the Middle East: Q1 2022 Performance
Explore the performance trends of the top 5 shooter games on Android in the Middle East during Q1 2022, including weekly downloads, revenue, and active users.
In the first quarter of 2022, the top 5 shooter games on Android in the Middle East showcased varied performance trends in terms of downloads, revenue, and active users. Here’s a detailed look at how each game fared, based on data from Sensor Tower.
PUBG MOBILE from Level Infinite had a dynamic quarter. Weekly revenue fluctuated, peaking at approximately $804K in the last week of December and reaching a low of around $579K by mid-March. Weekly downloads saw a notable increase mid-quarter, climbing to about 61K in the week of January 10, before settling around the mid-40K range by the end of March. Active users exhibited a slight decline from around 1.78M to 1.69M over the quarter.
Free Fire: 7th Anniversary by Garena International I experienced a decrease in both revenue and active users. Revenue peaked at roughly $204K in the first week of February but dropped to about $91K by the third week of March. Downloads were relatively stable, with a significant spike to approximately 54K in the week of March 21. Active users declined from around 2.41M to 1.63M throughout the quarter.
Sniper 3D: Gun Shooting Games from Wildlife Studios saw a modest revenue peak of about $5.8K in early January, gradually decreasing to around $3.1K by the end of March. Downloads were highest in the week of January 10 at approximately 47K, then tapered off to around 21K by the end of March. Active users mirrored this trend, peaking at about 253K in early January and declining to around 191K by the end of the quarter.
Counter Terrorist Strike: CS by Gunfire Game had minimal revenue impact but notable download and active user trends. Downloads surged to approximately 52K in the week of January 24, then fluctuated, ending the quarter at around 6K. Active users increased significantly from about 20K at the start of January to a peak of around 75K at the end of January, before dropping to around 16K by the end of March.
Zooba: Fun Battle Royale Games, another title from Wildlife Studios, experienced revenue growth, reaching about $16K in late February. Downloads were steady, with minor fluctuations, ending the quarter at around 14K. Active users declined slightly from around 194K at the beginning of January to approximately 175K by the end of March.
For more detailed insights and data, visit Sensor Tower.